/*
 * Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
 */

#include "WarriorTriggers.h"
#include "Playerbots.h"

bool BloodrageBuffTrigger::IsActive()
{
    return AI_VALUE2(uint8, "health", "self target") >= sPlayerbotAIConfig->mediumHealth && AI_VALUE2(uint8, "rage", "self target") < 20;
}
