fix hunter auto shot

This commit is contained in:
Yunfan Li
2023-07-30 15:46:11 +08:00
parent ced13e5370
commit 252b2f259c
6 changed files with 9 additions and 8 deletions

View File

@@ -7,8 +7,9 @@
void HunterBuffDpsStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode("aspect of the hawk", NextAction::array(0, new NextAction("aspect of the dragonhawk", 90.0f), nullptr)));
triggers.push_back(new TriggerNode("aspect of the hawk", NextAction::array(0, new NextAction("aspect of the hawk", 90.0f), nullptr)));
triggers.push_back(new TriggerNode("aspect of the hawk", NextAction::array(0,
new NextAction("aspect of the dragonhawk", 90.0f),
new NextAction("aspect of the hawk", 89.0f),nullptr)));
}
void HunterNatureResistanceStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)