Run clang-format

This commit is contained in:
Yunfan Li
2024-08-04 10:23:36 +08:00
parent 44da167492
commit 53611c9040
835 changed files with 35085 additions and 31861 deletions

View File

@@ -1,20 +1,18 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "SpellIdValue.h"
#include "ChatHelper.h"
#include "Playerbots.h"
#include "Vehicle.h"
#include "World.h"
SpellIdValue::SpellIdValue(PlayerbotAI* botAI) : CalculatedValue<uint32>(botAI, "spell id", 20 * 1000)
{
}
SpellIdValue::SpellIdValue(PlayerbotAI* botAI) : CalculatedValue<uint32>(botAI, "spell id", 20 * 1000) {}
VehicleSpellIdValue::VehicleSpellIdValue(PlayerbotAI* botAI) : CalculatedValue<uint32>(botAI, "vehicle spell id")
{
}
VehicleSpellIdValue::VehicleSpellIdValue(PlayerbotAI* botAI) : CalculatedValue<uint32>(botAI, "vehicle spell id") {}
uint32 SpellIdValue::Calculate()
{
@@ -55,7 +53,8 @@ uint32 SpellIdValue::Calculate()
bool useByItem = false;
for (uint8 i = 0; i < 3; ++i)
{
if (spellInfo->Effects[i].Effect == SPELL_EFFECT_CREATE_ITEM && itemIds.find(spellInfo->Effects[i].ItemType) != itemIds.end())
if (spellInfo->Effects[i].Effect == SPELL_EFFECT_CREATE_ITEM &&
itemIds.find(spellInfo->Effects[i].ItemType) != itemIds.end())
{
useByItem = true;
break;
@@ -63,7 +62,8 @@ uint32 SpellIdValue::Calculate()
}
char const* spellName = spellInfo->SpellName[loc];
if (!useByItem && (tolower(spellName[0]) != firstSymbol || strlen(spellName) != spellLength || !Utf8FitTo(spellName, wnamepart)))
if (!useByItem && (tolower(spellName[0]) != firstSymbol || strlen(spellName) != spellLength ||
!Utf8FitTo(spellName, wnamepart)))
continue;
spellIds.insert(spellId);
@@ -86,14 +86,16 @@ uint32 SpellIdValue::Calculate()
continue;
char const* spellName = spellInfo->SpellName[loc];
if (tolower(spellName[0]) != firstSymbol || strlen(spellName) != spellLength || !Utf8FitTo(spellName, wnamepart))
if (tolower(spellName[0]) != firstSymbol || strlen(spellName) != spellLength ||
!Utf8FitTo(spellName, wnamepart))
continue;
spellIds.insert(spellId);
}
}
if (spellIds.empty()) return 0;
if (spellIds.empty())
return 0;
int32 saveMana = (int32)round(AI_VALUE(double, "mana save level"));
uint32 rank = 1;
@@ -106,7 +108,7 @@ uint32 SpellIdValue::Calculate()
for (auto it = spellIds.rbegin(); it != spellIds.rend(); ++it)
{
auto spellId = *it;
const SpellInfo *pSpellInfo = sSpellMgr->GetSpellInfo(spellId);
const SpellInfo* pSpellInfo = sSpellMgr->GetSpellInfo(spellId);
if (!pSpellInfo)
continue;
@@ -115,7 +117,10 @@ uint32 SpellIdValue::Calculate()
// For atoi, the input string has to start with a digit, so lets search for the first digit
size_t i = 0;
for (; i < spellName.length(); i++)
{ if (isdigit(spellName[i])) break; }
{
if (isdigit(spellName[i]))
break;
}
// remove the first chars, which aren't digits
spellName = spellName.substr(i, spellName.length() - i);
@@ -156,7 +161,7 @@ uint32 SpellIdValue::Calculate()
}
}
return saveMana > 1 ? lowestSpellId : highestSpellId;
return saveMana > 1 ? lowestSpellId : highestSpellId;
}
uint32 VehicleSpellIdValue::Calculate()
@@ -204,7 +209,8 @@ uint32 VehicleSpellIdValue::Calculate()
continue;
char const* spellName = spellInfo->SpellName[loc];
if (tolower(spellName[0]) != firstSymbol || strlen(spellName) != spellLength || !Utf8FitTo(spellName, wnamepart))
if (tolower(spellName[0]) != firstSymbol || strlen(spellName) != spellLength ||
!Utf8FitTo(spellName, wnamepart))
continue;
return spellId;