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12 lines
448 B
C++
12 lines
448 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "WarriorTriggers.h"
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#include "Playerbots.h"
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bool BloodrageBuffTrigger::IsActive()
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{
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return AI_VALUE2(uint8, "health", "self target") >= sPlayerbotAIConfig->mediumHealth && AI_VALUE2(uint8, "rage", "self target") < 20;
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}
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